What is SuperKaramba?  |

SuperKaramba is, in simple terms, a tool that allows you to easily
create interactive eye-candy on your KDE desktop. Currently, only Linux
is officially supported.  

How does it work?  
Theme writers create themes, or text files that define their widget.
Then they can optionally add python scripting to make their widget
interactive. The possibilities are endless!   

Here are just some examples of the things that can be done:  
Display system information such as CPU Usage, MP3 playing, etc.  
Create cool custom toolbars that work any way imaginable 

submitted by land0 on April 28, 2006
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Creating a SuperKaramba desklet.  |

Themes in SuperKaramba consist of two parts:  
1. A .theme file that defines the shape and size of the theme, and possibly many other things.  
 

Basic Instructions for creating the .theme file.

 
2. A .py file that adds interactivity to the theme. Basically, whenever
an event happens, such as the user clicking the mouse on your theme, a
function is called in your python script to let you react to the event.
 
Basic Instructions for writing the .py file.

Quick Links:

submitted by land0 on April 28, 2006
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How to add SuperKaramba desklets.  | |
Download and install SuperKaramba. Once SuperKaramba is installed: (as of KDE 3.5 SuperKaramba is bundled with the base install)
Download and unzip the theme archive. You can put it in any directory
you want. Run SuperKaramba, select "Open Theme", and open the .theme
file from wherever you unzipped the theme archive.
submitted by land0 on April 28, 2006
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SuperKaramba 0.39 posted-author Ryan Nickell   |

With the recent update to KDE being tagged at 3.5.2, I thought it would be a good time to get together a changelog and post an update of SuperKaramba to kdelook.org.

Many bugs were fixed that related to New Stuff. Many new functions and examples of how to use them, such as changing the update interval, passing messages between two different themes, the ability to disable/enable the right click menu on themes, etc.


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submitted by KA.o web team on March 21, 2006
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First SuperKaramba Games-author Ryan Nickell    |
Before I worked on SuperKaramba's codebase, I was a user. One of the things I've been waiting to see developed is a SK theme that is an interactive game. That wait is now over and the results are simply amazing for the, not one, but two that have recently come out.

Matt, the Liquid Weather author, released Su-per-Doku and Jouni, known as Chryseus on IRC, has released 15 pieces as a SK theme (and it even has smooth animations when the blocks move positions =).


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submitted by KA.o web team on February 27, 2006
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